Ahh, Castlevania. One of the only two areas of popular culture where it’s cool for a guy to wield a whip (the other, of course, being Indiana Jones.) When I downloaded Castlevania: Harmony of Despair as part of Xbox Live’s Summer of Arcade promotion, I was expecting a game experience something like the genre’s most popular entry, Castlevania: Symphony of the Night. While the graphics and core play controls are roughly the same as that 1997 classic, and Alucard is still one of the main characters, C:HD is an extremely different game from SotN. Gone is the story-driven, nonlinear, exploration-based single-player structure of the old days. Instead, C:HD is an interesting mash-up of the last five big 2-D Castlevania games, and combines gameplay elements from all of them plus Gauntlet, Diablo, and (I shudder to even say its name) World of Warcraft. Do all of those elements work together? 18 hours of gameplay later, I can say that it’s certainly interesting enough to dig its hooks into me and keep me from playing several other of my recent downloads. How do they do it? Read on! Continue reading →
Filed under: Reviews, Video games | Tagged: arcade, castlevania, harmony of despair, hd, konami, Reviews, summer of arcade, Video games, witwar, xbox live | 4 Comments »